Dev diary #4: A sneak peek at the first stories

Last month, I had the pleasure to let you know how we will support the alpha version of Drifter's Tales. Today, it's time for you to discover the two stories that will be present in this alpha version that you can obtain by filling out this form: https://forms.gle/Qyi2a7VBwKYciT7AA



In Drifter's Tales, you won't be able to play all the stories in one go. You will travel to the continent of Carmina, and you will have to choose where to go.

We have planned more than a dozen stories that all have unique features. The first stories you will be able to experience are those that we offer you to discover in the Alpha version.

Following the footsteps



In this story, after losing your memory, you decide to follow footprints in the sand. There you will discover the desert of Melates, leader of the thieves faction in Carmina.



This story will be an opportunity for you to discover the joys of combat with 3 different enemies. Each fight will have a unique setup - you will have the opportunity to experience different plateaus and different enemy behaviors.

A far landmark



Would you have preferred to follow another path? No problem, another story is available. In "A far landmark", you'll be heading towards a huge mountain, but a strange temple will stand in your way. It is the temple of Daïs, said the Lover.



This temple will be filled with traps of all kinds that you will have to counter through tests. During a test, you will have to draw a number which will be between 0 and 9 - the latter must be less than your life (in case of an endurance test) or a number of cards of a certain type in your deck .

But still…



You have noticed that the pawn representing you has several shapes. This is your origin, and it grants you a few extra cards. You can have 4 different origins, and each origin has three unlockable cards.

You can't choose where you come from - but in Drifter's Tales, you'll have the ability to choose your destiny.



Also, you may meet a strange character to whom you can swear. In order to keep your promise, you will have to (or not do) a particular action to win an extra card at the end of the story.



Finally (but that's not all we put in these stories, there is a lot to discover!) there is a small chance - or bad luck - that you will come across a random encounter. You will also have the opportunity to choose which encounter to draw according to three randomly chosen possibilities.

These are only a small part of the possibilities available to you in these stories. You can also find chests, solve puzzles and discover some well-hidden secrets.

We put a lot of love into this game that we've been building since last October, and we hope it will meet your expectations. We've compiled all your feedbacks from the first game to produce this brand new proposal and we're very happy to have the chance to improve! And this is thanks to you!